Spatium is an interactive VR journey through the work of legendary designer Philip Treacy.  Based around the Unreal 4 engine and using the HTC Vive, this work premiered at SXSW festival in Texas in 2017 .

Framelord was tasked with realising the artistic vision of the project in the Unreal engine, taking control of programming gameplay and structuring events using Unreal Blueprints.  A key part of this involved the invention of interactive special effects to drive the experience.  Items react to touch and particles follow player gestures, shimmering and waving in response to player movement.